Tools for software factories

Build the factory. Then build anything.

THE RIGWRIGHT WORKSHOPCHOOSE A MACHINE. GET TO KNOW ITS PARTS.
THE ASSEMBLY FLOOR
Build toward bigger ambitions.

Peek under the casing. Open Blueprint to inspect every part.

THE MACHINERY, UP CLOSE

Every part has a part to play.

Open the blueprint to inspect the pieces. Move the assembly slider to see how they fit together.

Hover a blueprint label, or choose a part.

Rigwright makes the tools for your software factory.
Assemble the agents, workspaces, memory and checks. Make the machinery yours.

YOUR TOOLSYOUR FACTORYYOUR SOFTWAREMAKE THE MECHANISM YOUR OWN.

01 / What you could build

A tool. A studio.
A whole new system.

From a video editor to the system that runs a business. Start with the work you want to make possible.

01 / Exploration · editor architecture and production workflows

Creative tools agents can operate

Video editors, production workbenches, and creative suites with real controls for agents.

02 / Active development · native workspaces and components

Desktop apps & workspaces

Fast, focused environments for people doing complicated work.

03 / Active work · chat, editorial, and workspace foundations

Collaboration & communication

Shared workspaces where conversations, decisions, and agents belong together.

04 / Working foundations · full-stack starters and local tools

Focused tools & starter kits

A sharp instrument for one job, or a reliable starting point for the next hundred.

05 / Active work · messaging services and reproducible pipelines

Infrastructure & data systems

The services, adapters, and pipelines that other software depends on.

06 / Active research · experimental systems and verification tools

Research & verification systems

Turn investigation into a repeatable process with inspectable evidence.

07 / Exploration · business workflows and operations software

B2B operations tools

Turn customer requests, scattered records, and manual handoffs into an operations desk built around your business.

02 / The idea

Make the machine
that makes.

A software factory is a system you design: how work enters, how agents act, how results are checked, and how the next run gets better.

Rigwright is the tooling for building that system. Small, reusable pieces become a workspace. Workspaces become production lines. Those lines can make a precise little utility or an entire creative environment.

Inside the approach

04 / The part that matters

Build the check
into the machine.

Every workstream needs a way to tell whether it succeeded.

Compilers. Tests. Render comparisons. Replayable workflows. Human decisions where judgment matters. Verification is part of the production line, and the evidence travels with the output.

See how the loop works

05 / Notes from the workshop

Think through
the machinery.

All field notes
Your ambition. Your machinery.

What do you want your factory to build?

Bring a workflow, a difficult problem, or an idea that deserves better tools. Let’s work out the machinery.

Let’s build something